research Light Field Rendering on 3D Looking Glass Device - A Tutorial An end-to-end system taking as input pictures of holograms captured from different positions using a handheld device such as a mobile phone and display the reconstructed hologram video on a 3D looking glass holographic display device. Physically Based Animation & Particle Systems Simulated tornatos, boid flocking behavior, spring mass system, and different ODE solvers based on WebGL. Ray Tracing & Ray Marching 3D ray tracing and marching algorithms implemented with complex lighting, shapes and material settings based on WebGL. Probe Data Analysis for Road Slopes Matching 3 million GPS points collected from different routes of driving to 0.2 million road links by Viterbi algorithm. Then calculate road slopes using matched data. Lane Marking Detection from 3D Point Cloud Detecting the boundaries of Lane Markings from 430 thousand GPS points cloud. Smear Detection Detecting smear regions from tens of thousands of real industry images with lots of noise. fun